Virtual reality
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The bilingual publication illuminates the potential of the new forms of immersion in the field of culture with examples from film, television, museums, art, education, entertainment, and gaming. Projects such as Birdly, Desktop Jacob Burckhardt Digital, or the work of Mélodie Mousset are prominently featured. Sidelong glances at the industry (medicine, architecture) as well as a look at archaeology and the reconstruction of destroyed cultural monuments complete the presentation. A comprehensive glossary in the appendix explains the crucial terms.
TitleVirtual reality
Author
PublisherChristoph Merian Verlag
Year of publication2019
Pagination323 p.
Illustrationsill.
Dimensions18 cm
Materialboek
Series titleEdition Digital Culture; 6
ISBN978-3-85616-887-2
| Copy number | Shelfmark | Loan status | |
|---|---|---|---|
| B-2019/453 | ,7.011,VI:R"2019 | Available |
| Copy number | B-2019/453 |
| Shelfmark | |
| Loan status | Available |