Dead Minutes, a story game about scale, time organisation and the afterlife
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Dead Minutes is a roleplaying game set in the speculative Land of the Dead. Players tell the story of a group of dead people from different periods in history. By organizing and reforming themselves, they attempt to escape the Land of the Dead. In doing so, they use technology, practices and knowledge from different points in human history. Each session of the game produces completely different debates, characters, plots and visions of the afterlife based on the player's input.
This book contains the instruction you need to play the game, ans essay by artist and theorist PLatricia Reed, and a series of invented afterlives by writers Chris Beackett, Habib William Kherbek, Samuel Clarice Mui Shen Ern and Selma Selman.
TitelDead Minutes, a story game about scale, time organisation and the afterlife
Auteur
Jaar van uitgave2024
Pagina's35 p.
Illustratiesill.
Formaat26 cm
Materiaalboek
Onderwerpgames, storytelling, artist book [form]
Persoonstrefwoord Tom K. Kemp, Selma Selman
| Exemplaarnummer | Plaatscode | Uitleenstatus | |
|---|---|---|---|
| B-2024/076 | ,73,KEMP,1 | Beschikbaar |
| Exemplaarnummer | B-2024/076 |
| Plaatscode | Reading Room, kunstenaarsboeken |
| Uitleenstatus | Beschikbaar |