Virtual reality
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The bilingual publication illuminates the potential of the new forms of immersion in the field of culture with examples from film, television, museums, art, education, entertainment, and gaming. Projects such as Birdly, Desktop Jacob Burckhardt Digital, or the work of Mélodie Mousset are prominently featured. Sidelong glances at the industry (medicine, architecture) as well as a look at archaeology and the reconstruction of destroyed cultural monuments complete the presentation. A comprehensive glossary in the appendix explains the crucial terms.
TitelVirtual reality
Auteur
UitgeverChristoph Merian Verlag
Jaar van uitgave2019
Pagina's323 p.
Illustratiesill.
Formaat18 cm
Materiaalboek
ReeksEdition Digital Culture; 6
ISBN978-3-85616-887-2
Onderwerpdigital culture, virtual reality, art and society
| Exemplaarnummer | Plaatscode | Uitleenstatus | |
|---|---|---|---|
| B-2019/453 | ,7.011,VI:R"2019 | Beschikbaar |
| Exemplaarnummer | B-2019/453 |
| Plaatscode | |
| Uitleenstatus | Beschikbaar |